Driving the adoption of AR & VR across different industries in the Middle East
According to the International Data Corporation, the Middle East and Africa market for augmented and virtual reality is expected to grow to $6 billion by 2020.
In light of the growing interest and passion for this technology, the Virtual and Augmented Reality Conference taking place from 26-27 November 2017 in Dubai, UAE, will bring together all the key stakeholders in the industry to assess commercial applications of this innovative technology.
Put together to discuss how government and smart businesses can incorporate AR and VR into their business strategy this cross-industry event is the one place for individuals passionate about AR - VR to network and discuss how they can increase business value with the help of this technology.
Senior Specialist, The Executive Office for Organizational Transformation
Dubai Health Authority
Chapter President Dubai
Senior Consultant – BIM
Turner & Townsend
Veterinary Surgeon & Nerdy Vet
Umm Suqeim Veterinary Centre
Manager Immersive Technology Group
Laing O’Rourke Industrial L.L.C.
Head of Digital Learning and Innovation
Director DTEC & SOF
Dubai Technology Entrepreneurship Centre, Dubai Silicon Oasis Authority
Information Technology Authority Oman
Road and Transport Authority, Dubai
AR VR Strategist- MENA
Learn about the commercial applications of VR and AR across multiple industries including oil and gas, power and utilities, construction, real estate, healthcare and more
Hear first-hand case study presentations from companies that have already implemented VRA and AR as a part of their corporate operations
Develop plans to implement VR as a part of your business and learn how you can benefit from this technology
Connect and network with software, hardware and service providers to evaluate how VR and AR can add to your business model
Who should attend?
Research and development professional, engineers, designers, marketers, programmers, directors, manufacturers and others willing to explore the potential of VR and AR beyond gaming
Forward thinking managers and business leaders looking to evaluate the technology and implement it as a part of their operations
IT, Innovation, R&D and Marketing professionals looking to assess the practical applications of the technology